Author Topic: SSMS2 ?  (Read 237100 times)

ALT326

  • Just joined training
  • *
  • Posts: 19
Re: SSMS2 ?
« Reply #135 on: January 27, 2014, 08:27:54 PM »
....But you are a moderator so in some sort you are a representative of the company...

Incorrect. As far as I know, the moderators have no affiliation with Exciting Simulations in the slightest aside from being lucky enough to receive alpha releases of the product for testing.

Correct but they do have more information then we do. And they have a link to someone in Exiting Simulations the we haven't. So that is what I meant wit "in some sort"

trechan

  • Just joined training
  • *
  • Posts: 1
Re: SSMS2 ?
« Reply #136 on: January 29, 2014, 11:59:02 PM »
No fear everyone, the exciting simulations project has just be sequestered.

Hopefully, they'll get some extra work done real soon.

Do I sense a Kickstarter project?

shamandgg

  • Just joined training
  • *
  • Posts: 30
    • 51st "Bisons" PVO Regiment
Re: SSMS2 ?
« Reply #137 on: February 03, 2014, 03:25:05 PM »
I am ready to back up Kickstarter project as long SSMS2 is to showcase latest and greatest in VR technology.

bjbeard

  • Guest
Re: SSMS2 ?
« Reply #138 on: February 06, 2014, 10:07:49 AM »
I am done. I cant reinstall 2007 without repurchasing the sim, hopefully i will find the CD version in the bargain bin.

60 bucks thrown away...

Mogget

  • Mission Specialist
  • ****
  • Posts: 358
Re: SSMS2 ?
« Reply #139 on: February 06, 2014, 09:59:17 PM »
Are you saying that you can't contact the developer to get your activations restored? Surely customers don't have to pay for the sim all over again when they have used up their activations?
STS-1-8-41C-51A-26-27-31-32-47-88

Moonwalker

  • Shuttle Pilot
  • *****
  • Posts: 936
Re: SSMS2 ?
« Reply #140 on: February 07, 2014, 02:23:36 AM »
Surely customers don't have to pay for the sim all over again when they have used up their activations?

You have a limited number of activations. I have used my activations, and I can not activate it again. I'll have to buy it, which I still did not yet.

bjbeard

  • Guest
Re: SSMS2 ?
« Reply #141 on: February 07, 2014, 06:50:38 AM »
Are you saying that you can't contact the developer to get your activations restored? Surely customers don't have to pay for the sim all over again when they have used up their activations?

You have three activations. After that you are attached to another object by an inclined plane, wrapped helically around an axis.


Mogget

  • Mission Specialist
  • ****
  • Posts: 358
Re: SSMS2 ?
« Reply #142 on: February 07, 2014, 05:32:34 PM »
That's ridiculous. You should be able to restore your activations with a quick email or phone call. You should NEVER have to pay for something twice.
STS-1-8-41C-51A-26-27-31-32-47-88

Tiberion

  • Just joined training
  • *
  • Posts: 36
    • BBC Gaming Guilds
Re: SSMS2 ?
« Reply #143 on: February 11, 2014, 01:08:49 AM »
That's ridiculous. You should be able to restore your activations with a quick email or phone call. You should NEVER have to pay for something twice.

Welcome to the world of Indie developers. They can and do set the rules, and profit from you using up your activations.  What irks me is simple changes or an OS reinstall makes you have to reactivate. As a PC enthusiast I am always tinkering or adding something new to my system. So far the only two swaps that has not resulted in re-activation is video card upgrading and adding more RAM.  Anyone else confirm anything else?
Tib

Jack Ryan

  • Trainee
  • **
  • Posts: 62
Re: SSMS2 ?
« Reply #144 on: February 11, 2014, 10:35:53 PM »
That's ridiculous. You should be able to restore your activations with a quick email or phone call. You should NEVER have to pay for something twice.

Welcome to the world of Indie developers. They can and do set the rules, and profit from you using up your activations.  What irks me is simple changes or an OS reinstall makes you have to reactivate. As a PC enthusiast I am always tinkering or adding something new to my system. So far the only two swaps that has not resulted in re-activation is video card upgrading and adding more RAM.  Anyone else confirm anything else?

If you install it on a USB stick you won't have any problem when changing your pc components. It has always been recommended to do so.
STS-1 STS-8 STS-27 STS-47 STS-93 STS-96 STS-98

Moonwalker

  • Shuttle Pilot
  • *****
  • Posts: 936
Re: SSMS2 ?
« Reply #145 on: February 12, 2014, 04:57:16 PM »
That's ridiculous. You should be able to restore your activations with a quick email or phone call. You should NEVER have to pay for something twice.

Welcome to the world of Indie developers. They can and do set the rules, and profit from you using up your activations.  What irks me is simple changes or an OS reinstall makes you have to reactivate. As a PC enthusiast I am always tinkering or adding something new to my system. So far the only two swaps that has not resulted in re-activation is video card upgrading and adding more RAM.  Anyone else confirm anything else?

If you install it on a USB stick you won't have any problem when changing your pc components. It has always been recommended to do so.

Well, my USB stick quit working, and I have no further activations left.

The activation system is only good for Exciting Simulations, but for the user it's just a pain. As a user you are forced to install SSM on a USB stick, or you have to live with a limited number of activations. I don't know any other product which is based on such a activation system. Even MS Windows can be activated as much as you want. You get a new key by phone as often as you want/need.

bjbeard

  • Guest
Re: SSMS2 ?
« Reply #146 on: March 22, 2014, 07:34:05 AM »
I have migrated to Kerbal. I would love to see that freedom of choice with this level of realism. But alas, SSM has died a lingering death. Litigation does not take this long, even in Europe of crying out loud. Wonder how long it will be until we log on here and find out GoDaddy has the domain for sale...

Mogget

  • Mission Specialist
  • ****
  • Posts: 358
Re: SSMS2 ?
« Reply #147 on: March 22, 2014, 11:19:33 PM »
I would just like to congratulate the users here for restraining themselves from posting in this thread for a massive 37 days! You are a credit to the human race.

Now that's been cleared up.....when are we getting SSMS2? ;D
STS-1-8-41C-51A-26-27-31-32-47-88

mborgia

  • Astronaut
  • ***
  • Posts: 108
Re: SSMS2 ?
« Reply #148 on: March 24, 2014, 12:50:06 AM »
Why do we beat the dead horse?  Because we've all pretty much grown frustrated with the same twenty five missions (plus Ares 1-X) and want to fly something new.  It would be cool if some enterprising soul could develop the remaining STS flights for SSM 2007 and offer them to the public.

Mogget

  • Mission Specialist
  • ****
  • Posts: 358
Re: SSMS2 ?
« Reply #149 on: March 24, 2014, 01:07:18 AM »
The ;D emoticon was a BIG clue that I made that post for....shall we say....comedic effect. Evidently it failed to pressurise the emotional vacuum around here.

Here's to the next 37 days...
STS-1-8-41C-51A-26-27-31-32-47-88