Author Topic: SSMS2 ?  (Read 236776 times)

MECO

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Re: SSMS2 ?
« Reply #75 on: September 19, 2013, 11:22:04 PM »
And saying this still doesn't stop the speculators from speculating.

Welcome to the viscous circle that's been every SSMS2 thread ever created.
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Cras

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Re: SSMS2 ?
« Reply #76 on: September 21, 2013, 03:01:52 AM »
i like SSMS07 just as much as the next guy. it's far better then 0rbiter could ever be.

well....lets not get crazy now.   SSMS is great but you gotta give 0rbiter its props, it is the best space sandbox sim you can find.

Pocci

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Re: SSMS2 ?
« Reply #77 on: September 24, 2013, 07:22:16 PM »
Oh, is it now allowed to name the part of the shuttle which performs the orbit, reentry and landing by it's real name: 0rbiter?
Hey Cras, nice Idea.

/Armin
Coordinator of 1st multiplayer Launch on 2009-05-30

Nats

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Re: SSMS2 ?
« Reply #78 on: October 03, 2013, 06:21:47 PM »
The fact is supposition and making up reasons will not make the design team any more likely to respond to you lot. For some reason they are not willing to keep their community involved in the game's development at all, personally I can't understand that sort of mentality. All they keep saying is 'things are moving along'. They have obviously got a lot of work to do on things that will not be very marketable such as coding and background computing stuff.

My own view is they should release a bi monthly development report to their community to keep people intersted, even if they are a year or two away from release. But committing hari kari by giving nothing is surely self defeating. If they arent making the game for their community it makes you wonder why they are bothering to do it at all. You would think they would ask some questions, find out what is important to their community, find out how to make a game people actually want to play. But the way it comes across is they are making the game they want to make and damn anybody who doesnt want to play it. Surely that sort of arrogant behaviour isnt worth any sort of support.

Its all very strange. I cant say I am bothered either way because I wont be buying the new game anyway - Kerbal Space Program being my limit of complexity. I only come here once a year or so out of interest in seeing how long this community will last with no feedback and how small it can get before the game is actually released.

Its a very strange way to carry on a business.
"Its life Jim but not as we know it"

Mogget

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Re: SSMS2 ?
« Reply #79 on: October 04, 2013, 02:40:33 PM »
To be fair, they gave us a teaser four months ago with the "good news is on the way" post. I was assuming that this news would have been delivered by now, but I guess we will just have to carry on waiting patiently :)
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Moonwalker

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Re: SSMS2 ?
« Reply #80 on: October 05, 2013, 02:24:15 AM »
Its a very strange way to carry on a business.

If the business would carry on at all. But it stopped obviously, except support for product keys and something like that.

The last features pack for SSM2007 was released three and a half years ago (while they announced that they intend to cover most, if not all missions...). So SSM2007 isn't continued anymore for years. And there are no news regarding SSM for about two years, except a few screenshots which we got about one year ago.

I seriously doubt this project will be released. And for those who think that this is a bad mindset: blame those which are responsible for the bad information policy. But meanwhile almost everyone here actually knows that something really bad happened behind the curtain...

Moonwalker

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Re: SSMS2 ?
« Reply #81 on: October 05, 2013, 02:28:36 AM »
To be fair, they gave us a teaser four months ago with the "good news is on the way" post. I was assuming that this news would have been delivered by now, but I guess we will just have to carry on waiting patiently :)

Well, news will be released "in due time". So maybe in one year, or two years, or in three years...

But I doubt the big fan-base this sim once had will be still here.

fleurenf

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Re: SSMS2 ?
« Reply #82 on: October 05, 2013, 11:10:41 AM »
It was with curiosity I checked this forum out once more and yes, nothing has happened since my last visit... Hmm can't remember when that was.

I lost interest when SSMS 2007 wouldn't work on my Laptop as it would not support integrated graphics and to hope that SSMS2 would breathe a sigh of relief is beyond comprehension. IMHO this sim is a dud that's why no updates or communication.

Perhaps follow the example in how to communicate like it's done in Star Citizen might bring confidence back.

« Last Edit: October 05, 2013, 11:14:35 AM by fleurenf »
Yours in Space,

Fred

Cras

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Re: SSMS2 ?
« Reply #83 on: October 06, 2013, 12:31:23 AM »
But I doubt the big fan-base this sim once had will be still here.

Yeah, I wonder how many old SSMS fliers are still around.  I know that for me, when SSM2 comes out I will bang the drum.   The various boards and friends I have interested in space.  I stream SSMS flights and they are interested in the program, it just shows its age, and I know a new version would certainly get their interests.

There will always be a fascination with the Shuttle, I firmly believe that.  There is just so little options out there to give one the opportunity to fly her in a somewhat realistic fashion.  That is the main reason I still hope very much that a new version of SSM is still on the way.

vinny002

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Re: SSMS2 ?
« Reply #84 on: October 06, 2013, 10:09:54 AM »
Hi, guys!

I'm still here! I'm still enjoying SSM2007 while I'm waiting for SSMS 2!

               Cheers,
             Vincent

kevinkowens

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Re: SSMS2 ?
« Reply #85 on: October 13, 2013, 02:15:15 AM »
We already have the best Shuttle Sim in existence. We can be patient. Frankly the only other thing Im interested in is a Deep space sim to Mars and beyond. We are already stuck in Low earth orbit in real life, why stay there in Sims?

N8LHG

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Re: SSMS2 ?
« Reply #86 on: October 20, 2013, 02:44:24 AM »
The current one is pretty dang good. I've been enjoying it for some years now. Still amazed by it.

Mark

Pocci

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Re: SSMS2 ?
« Reply #87 on: October 29, 2013, 02:49:28 PM »
Frankly the only other thing Im interested in is a Deep space sim to Mars and beyond. We are already stuck in Low earth orbit in real life, why stay there in Sims?
You are not stuck in low earth orbit in sims.
I sent you a personal message.

/Armin
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Mogget

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Re: SSMS2 ?
« Reply #88 on: October 31, 2013, 02:03:42 AM »
Has something happened since June 12 that has prevented the update we all expected?
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MECO

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Re: SSMS2 ?
« Reply #89 on: October 31, 2013, 03:12:05 AM »
Don't worry... Yet again, nothing to see in any of a (yet another) 7 pages thread about SSMS2... Move along...
SSMS2007: Complete