Author Topic: progress of SSMS 2  (Read 239342 times)

desktopsimmer

  • Shuttle Pilot
  • *****
  • Posts: 692
  • Re-Building Mir, with a Hammer and Sickle
    • My 3D Models
Re: progress of SSMS 2
« Reply #315 on: October 28, 2012, 02:57:42 PM »
WIP : STS-124 Overhead during re-rentry


(Image omitted)

That picture was from the set of pictures sent few month ago for a website but was not added. So I guess that I can share it to you without break the signed confidential rules.

I hope that this small picture will help you to wait :)

Looks great. :)

but does it mean that my Linux PC will not be able to run it? ;). Rhetorical question by the way :)
Winner of the "weakest HW/OS combination on which SSM2007 runs with acceptable frame-rates" - Admin

Proud SSM2007 Linux User

Moonwalker

  • Shuttle Pilot
  • *****
  • Posts: 936
Re: progress of SSMS 2
« Reply #316 on: October 28, 2012, 10:23:56 PM »
Awesome picture :)

But if it was taken already months ago, this is not a sign that progress is going on currently ;)

desktopsimmer

  • Shuttle Pilot
  • *****
  • Posts: 692
  • Re-Building Mir, with a Hammer and Sickle
    • My 3D Models
Re: progress of SSMS 2
« Reply #317 on: October 28, 2012, 10:49:08 PM »
I know, I've not been on the forum for awhile (twin 1year girls, F-Sim project <Blank> and a very busy work schedule)
Winner of the "weakest HW/OS combination on which SSM2007 runs with acceptable frame-rates" - Admin

Proud SSM2007 Linux User

Cthulhus

  • Space Shuttle Mission 2007
  • Commander
  • Shuttle Pilot
  • *****
  • Posts: 2,114
  • Crew/Moderator
    • Avionic-Online
Re: progress of SSMS 2
« Reply #318 on: October 29, 2012, 12:05:52 AM »
I'm on FSIM too :) and I'm afraid that SSMS2 will not be compatible for Linux and for Mac OS. Maybe with emulators ?
- The Space Shuttle Mission 2007(tm)Team -


desktopsimmer

  • Shuttle Pilot
  • *****
  • Posts: 692
  • Re-Building Mir, with a Hammer and Sickle
    • My 3D Models
Re: progress of SSMS 2
« Reply #319 on: October 29, 2012, 12:20:39 AM »
I'm afraid that SSMS2 will not be compatible for Linux....

NNNNNOOOOOOOOOOO!!!!

Luckily I upgraded a year ago. I still use my Linux box, but one day it will go to the great server in the cloud :)
Winner of the "weakest HW/OS combination on which SSM2007 runs with acceptable frame-rates" - Admin

Proud SSM2007 Linux User

Cras

  • Astronaut
  • ***
  • Posts: 182
Re: progress of SSMS 2
« Reply #320 on: October 29, 2012, 01:23:53 AM »
so are you guys then just sticking with the OV-105 overhead panel?  Or will there be changes to the appropriate parts when flying the other Shuttles?

Cras

  • Astronaut
  • ***
  • Posts: 182
Re: progress of SSMS 2
« Reply #321 on: October 29, 2012, 01:25:00 AM »
also not sure why you guys have the forum automatically edit the word I typed so it says shuttle....  it is not OV, not SV after all....

uri_ba

  • Moderator
  • Shuttle Pilot
  • *****
  • Posts: 2,079
  • Proudly Addicted!
    • SSM-fans Rulez! :)
Re: progress of SSMS 2
« Reply #322 on: October 29, 2012, 01:32:57 AM »
It's an old thing. back from the days of the Great space-sim flaming wars :)

you would have a lot of "in blah blah" it's not working the same..
« Last Edit: November 02, 2012, 11:59:59 AM by uri_ba »
The SSM-fans sites:
Blog: http://blog.ssm-fans.info
Wiki: http://wiki.ssm-fans.info
The Image Pad: http://upload.ssm-fans.info
you can contact me at uri@ssm-fans.info

Cras

  • Astronaut
  • ***
  • Posts: 182
Re: progress of SSMS 2
« Reply #323 on: November 02, 2012, 09:57:32 AM »
ahhh, ok then.


Regardless, looking forward to SSMS2.   But of course you all knew that already   :P

Tiberion

  • Just joined training
  • *
  • Posts: 36
    • BBC Gaming Guilds
Re: progress of SSMS 2
« Reply #324 on: November 06, 2012, 03:23:02 AM »
WIP : STS-124 Overhead during re-rentry




That picture was from the set of pictures sent few month ago for a website but was not added. So I guess that I can share it to you without break the signed confidential rules.

I hope that this small picture will help you to wait :)

It's going to be worth the wait.  Like a fine wine :)
In the meantime, I finally found the thread that had the Shuttle Skin Mods, so going to go back and launch a few missions from my childhood ships :)
Tib

Alboita

  • Trainee
  • **
  • Posts: 71
Re: progress of SSMS 2
« Reply #325 on: November 14, 2012, 01:15:28 PM »
WIP : STS-124 Overhead during re-rentry


That picture was from the set of pictures sent few month ago for a website but was not added. So I guess that I can share it to you without break the signed confidential rules.

I hope that this small picture will help you to wait :)

Thank you very much. I appreciate very much this kind of surprises.  :)
I would like to express my full support for the dev of this simulator.
Now I come to my lair waiting to get more updates and to fly still SSMS 2007.

Bye


Alberto
N45°21'01" E011°53'30"

STS-1, STS-8, STS-26, STS-31 and ..."Live long and prosper"

JLM

  • Shuttle Pilot
  • *****
  • Posts: 604
  • "Space....the infinite frontier."-Spock
Re: progress of SSMS 2
« Reply #326 on: November 16, 2012, 09:47:27 PM »
I'm glad that the instrument panels have some dimension to them now. hopefully we can click the switches from 3-d flight deck view as well as adjust the lighting of the panels-much easier on night landings.



mborgia

  • Astronaut
  • ***
  • Posts: 108
Re: progress of SSMS 2
« Reply #327 on: November 17, 2012, 11:41:23 PM »
According to the preview videos that were released, the VC will be fully functional.

Cras

  • Astronaut
  • ***
  • Posts: 182
Re: progress of SSMS 2
« Reply #328 on: November 18, 2012, 02:24:45 AM »
According to the preview videos that were released, the VC will be fully functional.

well, fully 3d maybe.  Funcitonal, while I would LOVE that, I doubt.

But, it looks great, can't wait, I am flying STS-99 right now on another run through the flights.  Flying the Shuttle never gets old.   

mborgia

  • Astronaut
  • ***
  • Posts: 108
Re: progress of SSMS 2
« Reply #329 on: November 18, 2012, 03:44:59 AM »
The interior of the Space Station is the great upgrade that us outsiders on the Forum have been waiting to see now for about sixteen months, which is when the last Alpha is known to have been released (featuring the VC).  The team has been working a very important, time consuming and mind blowing new feature ever since.  But officially we have no clue of what it is.