Hello everyone.
I just purchased SSM 2007, my first Shuttle simulator since one just called "Shuttle" made for the PC in the early 90's. Like many others the culmination of the program re-sparked my interest in a simulator.
Normally I would not purchase a 4 year old program for which a sequel has already been announced but I also realize that the sim market is not PC gaming's most robust sales branch and every bit of support helps insure there will be a future version. That said, SSM 2007 stands up very well in the current market. So I consider it a good investment.
Thank you for turning your passion for the Shuttle Program into a simulator we can all enjoy.
ZPK
Welcome ZPK,
First, thank you for the support.
You are right re. the sim market. In a largely instant-gratification, casual world, RPG seems to be doing much better
Second, I'd like to expand/explain the "age" of the sim: despite its (mistakenly chosen) misleading title, SSM2007 (AKA SSMS1) been released at the Zulu midnight of Dec 31, 2007 - I'd say, "the morning of 2008". That technically makes it a bit younger than 4 y/o
However, after release, it kept on receiving monthly free updates - corrections, but mainly new, significant features and missions, allowing it to stay "young". The last update was last May, when we officially started working on SSMS2. Practically, that makes it a tad more than 1 y/o. That explains why it "stands up very well in the current market", as you correctly point out.
We hope to keep the SSMS franchise alive long enough to complete all the STS missions, and all the cool ideas we have for it.
Every support we get toward that goal, counts, so thank you again for yours
/Admin