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Space Shuttle Mission Simulator (tm)
(Moderators:
Cthulhus
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Twabi2
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marvx
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uri_ba
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Patch 1.36 feedback
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Topic: Patch 1.36 feedback (Read 8050 times)
Melquiades
Trainee
Posts: 76
Re: Patch 1.36 feedback
«
Reply #15 on:
July 01, 2008, 07:34:41 PM »
So has anyone else noticed the strange callout on Chute jettison?
One other thing I noticed, though it's minor and graphical (call it an "immersion" problem), is with the 3D cockpit model, there's a gap
I don't think that'd pass a cabin leak check
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desktopsimmer
Shuttle Pilot
Posts: 692
Re-Building Mir, with a Hammer and Sickle
Re: Patch 1.36 feedback
«
Reply #16 on:
July 02, 2008, 12:20:10 AM »
I get the gap as well. I have upgraded to the latest Nividia driver to see if it would cure the problem, but it didn't. (Gfx card ASUS V9999, Nvidia 6800 Ultra 256Mb RAM).
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Winner of the "weakest HW/OS combination on which SSM2007 runs with acceptable frame-rates" - Admin
Proud SSM2007 Linux User
capvideo
Trainee
Posts: 79
Re: Patch 1.36 feedback
«
Reply #17 on:
July 02, 2008, 03:49:47 AM »
This is an extremely detailed and well-finished sim. It's not uncommon for developers to leave "gaps" in fairly hidden areas. This is usually done to improve performance, and if that is the situation here, I have no problem with it.
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Melquiades
Trainee
Posts: 76
Re: Patch 1.36 feedback
«
Reply #18 on:
July 02, 2008, 04:00:41 AM »
That's true, but I don't think this is the case here.
Anyway, I don't see any problem with pointing out minor bugs and flaws; like everyone I want this sim to be as good as it possibly can.
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Space Shuttle Mission Simulator (tm)
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uri_ba
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Patch 1.36 feedback