Author Topic: Anyone else see this?  (Read 7827 times)

svenks

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Anyone else see this?
« on: June 02, 2008, 03:08:46 PM »
Hi all,

I may have found 2 buglets, but before I send an email to the Ground Crew, I want to know if anyone else can confirm this. I can reproduce these, but we have seen plenty of things on one system that doesn't happen on the next one.

1) Start a new mission, hide the message 'window'. Go to external view (F1 or F11), and start time skip. The sim will NOT stop at the next comm, even if it is a no-go (caused me to miss OPS 101).

2) After launch, set up for OMS burn. Start time skip while the altitude ajustment is going on. When you drop out of time skip to press EXEC, you will be greeted by a pretty loud rocket roar (OMS?), even in external (vacuum) view. There is no way to stop it. Note: I have only tried this in F11/Mission CTRL view.

I have seen this since 1.33a, but they may have been there before.

BRGDS
Sven

shanes80

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Re: Anyone else see this?
« Reply #1 on: June 02, 2008, 04:10:12 PM »
I have also had some rocket roar, but once I got to the next no-go. It goes away.

Have had it on a couple of missions, but did not care to worry about it to much.


Cheers

USA~Driver

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Re: Anyone else see this?
« Reply #2 on: June 02, 2008, 05:11:27 PM »

1) Start a new mission, hide the message 'window'. Go to external view (F1 or F11), and start time skip. The sim will NOT stop at the next comm, even if it is a no-go (caused me to miss OPS 101).

2) After launch, set up for OMS burn. Start time skip while the altitude ajustment is going on. When you drop out of time skip to press EXEC, you will be greeted by a pretty loud rocket roar (OMS?), even in external (vacuum) view. There is no way to stop it. Note: I have only tried this in F11/Mission CTRL view.


I have experienced both of these issues and my remedy for the first situation ( before I learned pre-launch ) was to carefully watch for blinking "No-Go" Icons when using timeskip on the launch pad. I kept a finger close to the  " T " key at all times.. After the T Minus 9:00 hold, I dont use Timeskip at all.

As for the second discrepency, I dont use timeskip anytime a OMS burn is required. Seems to interfere with my sound setup somehow and I get the same results you described. Bottom line: REFRAIN FROM TIMESKIPPING DURING CRITICAL PHASES OF THE MISSION.

Greyhawke

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Re: Anyone else see this?
« Reply #3 on: June 02, 2008, 06:17:40 PM »
"Bottom line: REFRAIN FROM TIMESKIPPING DURING CRITICAL PHASES OF THE MISSION."

Roger that USA~Driver!

There was a worn out joke that went around ad nauseum a long time ago.  Was commonly used by a lot of comedians.  Went something like:

Patient:  "Doctor, it hurts when I do this!"

Doctor:  "Don't do that!"

Not laughing at anyone here, just trying to inject a little humor and make a point at the same time.  SSM2007, like most software, has things a user can do that will cause weird things to happen.  I think it is great the way the SSM2007 community has come together to help troubleshoot bugs, which helps everyone in the long run as the most serious bugs get sorted out by the "Ground Crew".

So my hat is off to you svenks for trying to make SSM2007 better for all of us.  Be certain of that.   :)

That being said, let us never quit trying to be part of the solution, but at the same time not forget to be our own best friends when using SSM2007.  That way the software developers can focus on issues we can't help ourselves with, and on pumping out more missions for us.   ;D   

Gotta go with USA~Driver on this one.  :)

Just my 2 cents worth, it's all good!  8)

Best regards all,

"Greyhawke"   :)
"Hold on tight to your dreams . . ."

svenks

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Re: Anyone else see this?
« Reply #4 on: June 02, 2008, 07:39:59 PM »
Hi guys,

Well, as I said: They are bugLETS, and not too great a worry. The reason I react at all is simply this: If we don't report things, they will never be fixed - and in this case I'm fairly certain these, er, 'features' were introduced via a patch (133/133a).

Anyway, since I'm not alone in this, I will email the Ground Crew (bless them!). They are welcome to put it as low in the pile as they want :D

And as for the doctors:
A guy walks into tthe doctor's office. On his head is a really nasty-looking toad, apparently it is sort of stuck to his head. :o
Doctor: "My gawd, I've never seen anything like this!!! How did this happen?"
Toad: "Well, it started with a nasty boil on my butt"
 ;D

BRGDS
Sven

Greyhawke

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Re: Anyone else see this?
« Reply #5 on: June 02, 2008, 07:57:36 PM »
 ;D ;D ;D ;D ;D

A five grin rating on that one Sven!!  Actually laughed out loud after reading it.

You are well spoken and all your points are of substance.  "Good on 'ya!"  :)

Best Regards All,

"Greyhawke"  :)
"Hold on tight to your dreams . . ."

Spacewalker

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Re: Anyone else see this?
« Reply #6 on: June 02, 2008, 08:19:31 PM »
...<snip>...
1) Start a new mission, hide the message 'window'. Go to external view (F1 or F11), and start time skip. The sim will NOT stop at the next comm, even if it is a no-go (caused me to miss OPS 101).

2) After launch, set up for OMS burn. Start time skip while the altitude ajustment is going on. When you drop out of time skip to press EXEC, you will be greeted by a pretty loud rocket roar (OMS?), even in external (vacuum) view. There is no way to stop it. Note: I have only tried this in F11/Mission CTRL view.

I have seen this since 1.33a, but they may have been there before.
Re. 1): I had never noticed this before but I just tried it and it just happens the way you describe it. The time skip continues, although the "no-go" advisory is shown together with a "new message" advisory in the top right corner of the screen.

Re. 2): That is something I have also experienced before. I think it was introduced with one of the earlier patches, not just 1.33a, and IIRC I also think this had been discussed here in the forum before, although I am not sure if it was exactly this problem that was discussed. Anyway, a report to ground crew would not hurt, that's for sure.

Steven

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Re: Anyone else see this?
« Reply #7 on: June 02, 2008, 10:19:58 PM »
Hi all,

I may have found 2 buglets, but before I send an email to the Ground Crew, I want to know if anyone else can confirm this. I can reproduce these, but we have seen plenty of things on one system that doesn't happen on the next one.

1) Start a new mission, hide the message 'window'. Go to external view (F1 or F11), and start time skip. The sim will NOT stop at the next comm, even if it is a no-go (caused me to miss OPS 101).

2) After launch, set up for OMS burn. Start time skip while the altitude ajustment is going on. When you drop out of time skip to press EXEC, you will be greeted by a pretty loud rocket roar (OMS?), even in external (vacuum) view. There is no way to stop it. Note: I have only tried this in F11/Mission CTRL view.

I have seen this since 1.33a, but they may have been there before.

BRGDS
Sven

1: I've never had that, no.

2: I get noise from the RCS during the attitude adjustment all the time (after it stops, it's still there for about 30 seconds), but never when pressing EXEC...?
Finished: STS-1, STS-8, STS-41C, STS-27, STS-32, STS-31, STS-47, STS-88, STS-96, STS-93, STS-98, STS-99, STS-121, STS-401

Zenra

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Re: Anyone else see this?
« Reply #8 on: June 02, 2008, 10:49:17 PM »
I have not experienced item 1, but I don't do a lot of time skipping except for the really long and periods of inactivity.

I definitely have experienced item 2 - the loud thruster sound effects (same wave as used for the OMS burn, I think) - on many occasions going back to at least v1.31.
Zenra

capvideo

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Re: Anyone else see this?
« Reply #9 on: June 03, 2008, 03:47:26 AM »
Item 1:
I've noticed that there are a couple of times during the pre-launch period that time-skip will not stop during some messages. I've had no problem, however, and continue to use time-skip. I do not hide the message window, however. As soon as I see that there is a message, I tap the key, stop the time-skip, and clear the communication or perform the required procedure. Then, I continue the time-skip, following the same procedures down to about 3:00 prior to launch.

Item 2:
I do not start a time-skip during altitude adjustment or during a burn - I've had no issues. After altitude adjustment, I run time skip up to about 20 seconds prior to the OMS burn. Then I execute and ride the burn at normal speed.

commenderyoyo

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Re: Anyone else see this?
« Reply #10 on: June 05, 2008, 06:27:29 PM »
I know why it happens.
next time, have a look on your altimeter. it reads 130K feet and on that alttitude
you can still hear sound.
when you time skip, after you pass 400K/61NM the noise stops because above this alttitude you can't hear sound anymore!
it's not a bug, it's a realistic thing!!!



svenks

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Re: Anyone else see this?
« Reply #11 on: June 05, 2008, 09:09:06 PM »
Quote
next time, have a look on your altimeter. it reads 130K feet and on that alttitude
you can still hear sound.
when you time skip, after you pass 400K/61NM the noise stops because above this alttitude you can't hear sound anymore!
it's not a bug, it's a realistic thing!!!

Well, you didn't my post well enough - I shouldn't hear anything, because the OMS burn has not started!! And even if it was, I'm definetely so high that I won't hear a thing - yes, THAT is realistic and modeled. Anyway, our dedicated ground crew is looking at it, but it's hard to reproduce. The other buglet (time skip not stopping) is already taken care of, and might make it to the next patch!
HOW'S THAT FOR SERVICE!!!! ;D ;D ;D

BRGDS
Sven

turtle91

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Re: Anyone else see this?
« Reply #12 on: June 05, 2008, 09:30:00 PM »
Regarding Item 2, just an idea....
I have the same issue, sometimes, very intermittent.
Right after attidue change has been completed, I can hear the OMS burn for a while, even that it has not been started.

Shame on me, I am still using an onboard soundcard, and have seen issues in FS9 as well.

In FS9 sometimes, some cockpit sounds have not been played as expected(missing/cutted...).

A "solution" was, to disable the sound-acceleration within DirectX(TM).
After that, all sounds (in FS9) were working as expecetd.
The side-effect was a great impact of the frame-rate(as expected...).
 
I have not tried it in SSM2007 yet, because the "wrong" OMS sound dissappears usually after a couple of seconds while doing timskipping until the real OMS burn.

"...you may leave here for 4 days in space, but when you return, it´s the same old place..."

svenks

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Re: Anyone else see this?
« Reply #13 on: June 06, 2008, 05:53:04 PM »
Quote
Right after attidue change has been completed, I can hear the OMS burn for a while, even that it has not been started

You are right! Yesterday I had the same with STS-121, NO TIMESKIP INVOLVED!
So, ITEM 22, ITEM 27, ITEM23, wait for the maneuver to complete. As the last RCS pulse was fired, the OMS roar starts.
Timeskip in Internal view, suddenly the sound stopped (at T+20 something), but well before the prompt to hit EXEC again.
Now, most of this was in internal view or FRONT RIGHT panel, but while the shuttle was turning and twisting, I did go briefly to external view. During that time, I heard one low 'pop' in my loudspeakers, seemingly unrelated to anything happening in the sim. The OMS sound didn't start at that point, but only as the manuever completed.
BRGDS
Sven