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21
Latest News / 2023-10-22
« Last post by Admin on October 22, 2023, 06:19:42 PM »
Another long awaited life-sign as usual.
Communication of STS-128 is finally finished. I think it works with all communication files downloaded so no more parsing of old communication files.

There's no separate female communications as we speak. That would take a lot more time to add.
Only one mission to add communications to and test then we have a beta version with four missions  ;D

And the last mission is a IUS release and shouldn't cause to much issues, so a beta finished before next year is as good as promised.

I also added some screenshots from the STS-128 mission.
As usual, no processing of the images and as you see there's no anti-aliasing or other fancy stuff enabled on the graphics card.

More news will come here before christmas.

Undocking from ISS.
https://imgur.com/08H218t

Same. View from ISS.
https://imgur.com/c4k4vrh

Completion of fly-around maneuver.
https://imgur.com/96JVYLV

Finally, a usual thank you to all new and old supporters of SSM.
We,ll be back again before christmas with more news.

ADMIN
22
Space Shuttle Mission Simulator (tm) / Re: Difficulty in SSM 51 A
« Last post by evanf on July 09, 2023, 07:42:26 AM »
 :) G'day Pappolus, thanks for the advice.  I'm now located in the mesh globe, but I still haven't triggered next comm.  I guess there is a bit more wiggling around to do.
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Space Shuttle Mission Simulator (tm) / Re: Difficulty in SSM 51 A
« Last post by Pappolus on July 08, 2023, 10:47:06 PM »
You have to place the combo EV2-Westar satellite in a very specific spot. I'd suggest loading the savegame in the easiest difficulty level, and hit the Z key on your keyboard, and a yellow mesh globe will appear, indicating you where exactly to place the combo (might have to wiggle around until it triggers the next comm). If you then want, save the game, revert to whichever difficulty level you were using, reload and you should be good to go. I hope this was helpful :)
24
Space Shuttle Mission Simulator (tm) / Difficulty in SSM 51 A
« Last post by evanf on July 08, 2023, 05:46:27 AM »
I've recently come back to SSM after about 10 years, and I'm re-climbing the learning curve.  I've got over a few problems, but this recent one I can't solve at the moment.  I've worked through a lot of SSM 51 A and reached the stage where I have the Westar -VI hovering over the Telestat - H doors. So, that's followed the COMM 1216 to "Manouver (US spelling accepted) EV 2 & position the Westar-VI, etc, etc." I guess I then expected COMM 1217 to come up "EV 1 & EV 2 - Use the RMS to grapple the Westar-VI satellite's front grapple", but that didn't happen.  I tried "Timeslip" to see if something came up, but it didn't, so I just went ahead to try to grapple Westar-VI.  I've spent about 8 + hours on trying to grapple, I get close but can't complete it. Is there a switch in the programme which hasn't been switched, or is there some secret I've missed? Any help would be gratefully received.

25
General discussion / Re: SSMS2 ?
« Last post by Nats on June 27, 2023, 02:54:50 AM »
Maybe you should join forces with the Reentry dev, he is planning to do a Space Shuttle sim now he has got Mercury, Gemini, and Apollo sims fairly complete.
26
General discussion / Re: SSMS2 ?
« Last post by gxm149 on June 14, 2023, 11:29:05 PM »
I just wanted to say thank you for the update on June 11th. The new program is looking good and I am glad to see that it is still progressing. I will continue to patiently wait for it's release once it is finished.
27
Latest News / 2023-06-11
« Last post by Admin on June 11, 2023, 07:29:40 PM »
A little report to confirm that all generic communications and all communications in STS-1 and STS-8 is finally finished. :-*

Took  a while since the landing part needed an overhaul from the old version. HUD display has been improved and the guidance system works much better now.
Next up is adding comms for STS-128, but the only new stuff I need for that is docking comms and some spacewalk stuff.

I decided to add some shots of the landing. First image shows the HUD at declutter level 2, which is the common display to use after acquiring the outer glide slope.

https://imgur.com/a/io3HemK

Next, is a better view that could be used during the early part of landing. It shows the HUD, the horizontal situation display, the vertical situation display as well as the ascent/entry primary flight display.

https://imgur.com/a/txTXAup

And here is what happens when you forget to remove the debug flag in the code. Some useful gibberish during testing. :-\

https://imgur.com/a/lcMDN0d

Hope to bring more good news soon!


ADMIN
28
General discussion / Re: SSMS2 ?
« Last post by gxm149 on April 23, 2023, 01:09:12 AM »
I for one am glad that the Space Shuttle Mission Simulator 2 is still being developed so I want to say thank you to the development team. I will continue to patiently wait until it is finished. I do agree with ratchet233 as well though. It would be nice to have the legacy Space Shuttle Mission Simulator available for purchase on Steam as well, that way if anything happens to your copy of the program or you update your hardware you wouldn't have to worry about contacting the admins for a new key or anything. You could simply reinstall it through Steam. You could maybe update the textures for the earth to a higher resolution though so that it would be closer to the current standards. Other than that I think that the original program would still hold it's own with some of the newer programs that are available. When it was released in 2007 it really was a top of the line program and I still enjoy using it. I would also like to suggest that with the new program whenever it is ready, it would be nice to have the shuttle U.S.S. Enterprise with the Approach and Landing Test (ALT) as an introductory mission as an easy way to get you familiar with the like the original Space Shuttle simulator from Virgin Games did back in the 1990's but I know that is still a long way off before you begin considering anything like that. Thank you for continuing to work on the program and I will be looking forward to whenever it is ready and available for purchase.
29
General discussion / Re: SSMS2 ?
« Last post by ratchet233 on April 20, 2023, 04:45:40 PM »
Really Hoping to see this game one day! I really enjoyed playing the Original, Any Thoughts on getting the Original/SSMS2 Getting added to Steam?
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General discussion / Re: SSMS2 ?
« Last post by Admin on April 15, 2023, 01:17:20 PM »
To bad that you feel that way. But we can understand you. There's just so many hours a day and just so many days a year and that will never change. :(
But your always welcome back when we finish SSMS2.


ADMIN
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