Author Topic: Some Ideas for network play  (Read 6612 times)

stardust

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Some Ideas for network play
« on: December 12, 2007, 03:19:20 AM »
Hi everybody,
By going through the Faq section of this wonderful site, I came up with an idea, related to multiplayer.
Would be nice to have a kind of "plug in" (java, or dotnet based); as used in "Vatsim or Ivao" networks.
Could imagine that we can have people manning mission control, controlling the flight, and people who fly the shuttle(s) or act as mission specialists.
By "Voip" we can communicate than with each other.
Just an idea, what do you think?

Tractorman

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Re: Some Ideas for network play
« Reply #1 on: December 12, 2007, 03:45:49 AM »
Great idea,  :-\not sure how much work / programing this would involve. I would have thought this would be a major job.



stardust

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Re: Some Ideas for network play
« Reply #2 on: December 12, 2007, 04:08:49 AM »
Hi Tractorman,

First we need to know what Admin is thinking about this, but I'm willing to investigate the workload for such a plug in.
In any case could be something for a future release.


Admin

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Re: Some Ideas for network play
« Reply #3 on: December 13, 2007, 12:51:30 AM »
Hi Tractorman,

First we need to know what Admin is thinking about this, but I'm willing to investigate the workload for such a plug in.
In any case could be something for a future release.



We're listening to any ideas, but we cannot commit to the way, schedule or technology we decide to use to implement the ideas that we select :)

/Admin
- The Space Shuttle Mission 2007(tm)Team -

Tractorman

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Re: Some Ideas for network play
« Reply #4 on: December 13, 2007, 02:22:07 AM »
Hi Stardust

Argee completely. work aside I love the idea of sitting at a screen in MCC houston/ksc. Certainly something to look at in future releases etc.  :)



Admin

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Re: Some Ideas for network play
« Reply #5 on: December 13, 2007, 06:31:55 AM »
Hi Stardust

Argee completely. work aside I love the idea of sitting at a screen in MCC houston/ksc. Certainly something to look at in future releases etc.  :)
We have big plans for the MCC. If we are successful, they will certainly materialize in SSM2008 ;)

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Tractorman

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Re: Some Ideas for network play
« Reply #6 on: December 13, 2007, 10:41:35 PM »
Great News, the MCC certainly has alot offer.  :) :)



Rocket-Man

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Re: Some Ideas for network play
« Reply #7 on: December 14, 2007, 12:25:11 AM »
 ;D I feal that this would be a very good idea. Cant wait for the releace on Christmas day.!!!!  ;D